Server
Gameplay concept, Season One reference settings, mods, limits, rules and campaign structure.
A team-based Space Engineers campaign where three factions fight, trade and build across a custom star system. Every pilot, engineer, industrialist and commander contributes to a shared strategic objective.
Target launch:
The launch date may change depending on the timing and impact of the official Space Engineers Warfare 3 Update & Pack.
Season One proved to be a great first adventure and gave our campaign concept a strong opening chapter.
The campaign concluded on , when Va'Char defeated Noricum and secured a permanent foothold in the sector.
It brought together a community of more than 80 people, including a dedicated core of active players, and laid the foundation for Season Two this winter!
The website is the structured player reference. Discord remains the place for applications, live announcements and community coordination.
Gameplay concept, Season One reference settings, mods, limits, rules and campaign structure.
Ashara, its factions, five worlds, campaign sectors and the system atlas.
The protected command system for navigation, awareness and faction coordination.
Campaign reports, Story & Lore, public patch notes and development updates.
Applications remain open through Discord while Season Two is prepared.
The current public player contract and clearly separated Season Two review notes.
The reduced public map shows campaign-level orientation without exposing protected ship or faction intelligence.
Applications for all three factions remain open. Join Discord, meet the community and choose where you belong in Ashara.